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How to Secure a Minecraft Server from Attacks [2026] 🎮

🔐 Learn how to secure a Minecraft server from DDoS attacks, exploits, and unauthorized access. Discover practical security settings and protection methods.

Last Updated: by Ethan Bennett 16 Min

If you want to secure a Minecraft VPS from attacks, you have to harden two layers: the VPS and the game stack running on it. On the VPS side, that means updating the OS, locking down SSH, opening only the ports you need and keeping RCON off the public internet. On the game side, keep backend servers hidden behind your proxy, hide the origin IP, automate off-server backups, and add upstream DDoS protection once your server goes public. Skip any one layer and the others won't save you.

I've watched plenty of Paper servers fall over within hours of being posted on a server list. The owners almost always had a plugin installed that was "supposed to stop attacks." In most cases the real problem was much simpler: an exposed backend, a raw IP posted on Discord, or RCON open with a weak password.

Before you start, you'll need:

  • A Linux VPS with root or sudo access (the examples use Ubuntu)
  • A Minecraft Java Edition server (Paper, Spigot, Vanilla or Forge)
  • SSH access and permission to restart services
  • To know whether you run a single server or a Velocity/BungeeCord network
  • A domain name (optional, but strongly recommended)
Layered diagram titled 7 Layers of Minecraft VPS Defense with seven stacked security layers.
Layered diagram titled 7 Layers of Minecraft VPS Defense with seven stacked security layers.

Minecraft server security starts with understanding the attack surface

Minecraft servers don't get attacked like web servers. A website mostly handles short HTTP requests. A Minecraft server keeps a long-lived TCP connection open for every player, on a public port (25565 by default), and does real work for each handshake, login and ping. That means an attacker doesn't always need huge bandwidth. Sometimes it's enough to make your server do thousands of expensive login attempts.

Here are the four attack types you'll actually run into:

Attack type What it targets Typical symptom First defense
Volumetric DDoS Your VPS uplink bandwidth Whole VPS unreachable, SSH included Upstream filtering / DDoS-protected VPS
Connection, login and ping floods (bot joins) Minecraft protocol handling TPS drops, login queue stalls, console spam Protective proxy, rate limits, anti-bot tooling
Brute-force and admin access SSH, RCON, control panels Failed-login floods in auth logs SSH keys, fail2ban, closed admin ports
Plugin, mod and config exploits Your server software Unexpected OPs, crashes, griefing Patching, permission limits, trusted sources

A private server for five friends has a small attack surface. A public SMP listed on three server sites has a big one. Keep that in mind as you go, because not every step below matters equally for every setup. If you want the background, MonoVM has a plain-English explainer on what a DDoS attack is.

Start with the VPS itself, before you touch any Minecraft settings.

Secure the Linux VPS before you harden the Minecraft server

If someone gets shell access, every Minecraft setting you've tuned stops mattering. So lock down the operating system first.

Update the OS and Java runtime

Run sudo apt update && sudo apt upgrade weekly at minimum, and turn on unattended-upgrades for security patches. Keep your Java runtime current too. PaperMC's own security guide tells you to keep your OS and software updated and to follow your distro's hardening advice.

Run Minecraft as a non-root user

This is the step most people skip, and in my experience it's the one they regret most. If a plugin gets exploited while the server runs as root, the attacker owns the whole box. Create a dedicated user and run the server through a systemd unit:

sudo adduser --system --group --home /opt/minecraft minecraft
# in /etc/systemd/system/minecraft.service
[Service]
User=minecraft
WorkingDirectory=/opt/minecraft
ExecStart=/usr/bin/java -Xms4G -Xmx4G -jar paper.jar --nogui

Verify: ps -o user= -p $(pgrep -f paper.jar) should print minecraft, not root. Don't give this account sudo.

Lock down SSH with keys and fail2ban

Switch to key-based login, then set PasswordAuthentication no and PermitRootLogin no in /etc/ssh/sshd_config. Install fail2ban so it bans IPs that keep failing to log in. Moving SSH off port 22 is fine for cutting log noise, but it doesn't stop a determined attacker. Keys do the real work. For the full walkthrough, see how to secure SSH on your VPS.

Conceptual SSH hardening graphic with sshd_config settings and fail2ban banned IP status
Conceptual SSH hardening graphic with sshd_config settings and fail2ban banned IP status

Remove services you don't need

Run systemctl list-units --type=service --state=running. Anything you don't recognize or use (an old FTP daemon, a test database, a web panel left over from setup) should be stopped and disabled. Every service you remove is one less thing an attacker can reach. MonoVM's guide to secure your Linux VPS covers the rest of the OS baseline.

Minecraft server firewall rules and open ports you actually need

Use a default-deny policy. Allow only what players and you actually need, and block everything else.

Service Default port Public? Recommendation
Minecraft Java 25565/TCP Yes Open (or open only on the proxy)
Bedrock / Geyser 19132/UDP Only if used Open only if you support Bedrock players
RCON 25575/TCP No Disable, or bind to localhost
Query 25565/UDP Rarely Leave enable-query=false unless a list site needs it
SSH 22/TCP Restricted Key-only; allowlist your IP if it's static
Backend Paper servers 25566+ Never Allow from the proxy IP only
Game panels (Pterodactyl, etc.) Varies Restricted Put behind a VPN or IP allowlist

A minimal UFW setup for a single public server looks like this:

sudo ufw default deny incoming
sudo ufw default allow outgoing
sudo ufw allow 22/tcp
sudo ufw allow 25565/tcp
sudo ufw enable

On cloud platforms there's a second firewall layer. Oracle Cloud, for example, uses Network Security Groups or security lists as virtual firewalls in front of your instance. You need ingress rules in both places, and I've seen people spend an hour debugging UFW when the real block was in the cloud console.

Verify: run sudo ss -tulpn to see what's listening, then scan from a different machine with nmap -Pn your-ip. If 25575 shows up as open from outside, fix it now. Here's how to check open ports in Linux in more detail.

Secure server.properties and Paper settings for a public Minecraft server

Once the network perimeter is tight, move on to the game config. These settings live in server.properties, and PaperMC documents each of them.

Setting Why Caution
online-mode=true Mojang authenticates every player, so nobody can join under someone else's name Backends behind Velocity use false, but only if they're firewalled
enable-rcon=false Removes a password-protected admin port If you need it, bind it privately (see below)
rate-limit Kicks clients that send too many packets Default 0 means no limit. Test a value before rolling it out
prevent-proxy-connections=true Blocks players whose ISP region doesn't match Mojang's records, which catches some VPN and proxy abuse Can lock out legitimate VPN users
white-list=true + enforce-whitelist=true Only approved players can join Doesn't stop network-layer attacks

Never turn off online-mode on a server players connect to directly. That's how people end up with someone joining as the owner and giving themselves OP.

Why exposed RCON is so risky

Warning: RCON sends its password over an unencrypted connection, and anyone who gets in has full console access. Don't expose port 25575 to the internet.

If a tool really needs RCON, set rcon.port to something firewalled, use a long random password (openssl rand -base64 32), and connect through an SSH tunnel (ssh -L 25575:127.0.0.1:25575 user@vps) instead of opening the port.

Annotated Minecraft server.properties illustration highlighting secure settings and RCON warning
Annotated Minecraft server.properties illustration highlighting secure settings and RCON warning

Choosing a server fork matters too. Paper patches several exploits that Vanilla and Spigot don't, which is one reason it's the usual pick in Paper vs Spigot vs Bukkit comparisons. If you're still setting things up, first see how to set up a Minecraft server, then come back here.

Velocity backend security for Paper, Bungee and multi-server networks

This section matters more than anything in server.properties. When you put Paper behind Velocity or BungeeCord/Waterfall, the backends run in offline mode. The proxy handles authentication and passes player identity along. PaperMC spells out the problem plainly: in offline mode, someone could in theory impersonate any player. If an attacker can connect to a backend directly, they can join as your admin account.

Diagram of a secure Minecraft topology with proxy on 25565 and private backends blocked from direct internet access.
Diagram of a secure Minecraft topology with proxy on 25565 and private backends blocked from direct internet access.

Same host: bind the backend to localhost

If the proxy and backends share one VPS, set server-ip=127.0.0.1 in each backend's server.properties. The backend then can't be reached from the internet at all. It's the simplest form of isolation, and it's very hard to get wrong.

Separate nodes: firewall allowlists or private tunnels

When the backends run on different machines, allow the backend port from the proxy's IP only:

sudo ufw allow from 203.0.113.10 to any port 25566 proto tcp

Even better, connect the nodes over WireGuard and bind the backends to the tunnel interface. PaperMC lists encrypted tunnels as a valid option, and they also protect the traffic between nodes.

Modern forwarding and the forwarding secret

In velocity.toml, set player-info-forwarding-mode = "modern". Then in each backend's config/paper-global.yml, set proxies.velocity.enabled: true, online-mode: true, and paste in the same secret from Velocity's forwarding.secret file. Treat that secret like a password: don't commit it to Git, and rotate it if it leaks.

Important: PaperMC states outright that Velocity modern forwarding is not a replacement for a firewall. Use both.

Protect your Minecraft server from DDoS: what actually works on a VPS

A local firewall like UFW or nftables runs on your VPS. That means by the time it drops a packet, the traffic has already used up your uplink bandwidth. If someone sends 20 Gbps at a 1 Gbps port, your firewall rules don't matter. The VPS goes offline either way.

Real DDoS mitigation filters traffic before it reaches your server. You've got three realistic ways to get that:

  • A DDoS-protected VPS: your provider filters attack traffic at its network edge.
  • A Minecraft-aware protective proxy: services like Cloudflare Spectrum, a reverse layer-4 proxy that sits in front of your Minecraft server and extends Cloudflare's DDoS mitigation to it.
  • A hidden origin IP: players connect to play.yourserver.com, which points at the protective edge, never at the real VPS IP.
Setup Best for Stops Doesn't stop Cost/complexity
Standard VPS + firewall Private friend servers Port scans, brute-force Any real volumetric flood Low
DDoS-protected VPS Public SMPs Most L3/L4 floods Bot joins that look like real logins Low–medium
Protective Minecraft proxy Servers with a hidden origin Floods aimed at the edge, origin exposure Attacks on a leaked origin IP Medium
Combined (protected VPS + proxy + anti-bot) Networks and monetized servers The widest range of attacks Admin mistakes Higher

Note the "doesn't stop" column. Bot join floods use valid-looking connections, so network filtering lets them through. That's where anti-bot plugins on the proxy actually help. Plugins can't do anything about volumetric floods, though, because that traffic never reaches Java.

If your origin IP has leaked (old DNS records, a plugin that shows it, a screenshot), filtering won't help much. Ask your provider for a new IP, update DNS to point through the protective edge only, and never post the new raw IP anywhere.

Need a Minecraft VPS that's easier to defend? If your server is public or growing, or already getting connection floods, a standard VPS probably won't hold up. MonoVM's Minecraft VPS hosting gives you NVMe storage and full root access, and if you need network filtering in front of it, a DDoS-protected VPS handles the upstream part.

Minecraft server security best practices for admins and plugins

Most griefing disasters I've cleaned up started with an admin account, not an attack. Keep these habits:

  • Keep the OP list tiny. Ideally just you. Give staff granular permissions through LuckPerms instead of blanket OP.
  • Vet every plugin. Download only from Hangar, Modrinth, SpigotMC or the developer's official GitHub. Don't install leaked premium plugins, which are a common way backdoors get in. Here's how to install Minecraft plugins safely.
  • Patch on a schedule. Check Paper, Velocity, plugins and the OS for updates weekly, and take a backup before every update.
  • Turn on MFA everywhere. That includes your hosting dashboard, billing account, game panel, Discord and your Mojang/Microsoft account.
  • Use SSH for remote admin, plus tmux or screen to attach to the console, instead of a public RCON port.
  • Rotate secrets whenever a staff member leaves: SSH keys, panel passwords and the forwarding secret.

Minecraft backup security and recovery planning

Prevention reduces how often you get hit. Recovery speed decides how much damage a hit actually does.

Key takeaway: If your only backup is on the same VPS, you don't have a recovery plan. One compromised disk or one bad rm -rf wipes out both copies.

A sensible baseline is automated world backups every 6 hours, 7 daily copies, 4 weekly copies, and an encrypted copy pushed off the server with restic or rclone. A cheap storage VPS works well as a target. MonoVM has step-by-step guides to back up a Minecraft server automatically and to back up your VPS properly. Test a restore once a month. A backup you've never restored is just a guess.

Diagram of Minecraft VPS backup flow from world folder to automated local and encrypted offsite backups.
Diagram of Minecraft VPS backup flow from world folder to automated local and encrypted offsite backups.

For monitoring, watch CPU, RAM, TPS (with spark), connection counts (ss -s) and /var/log/auth.log. If connections suddenly spike while TPS holds steady, that's usually a flood. If TPS drops with normal connection counts, look at plugins or lag machines.

After an incident:

  1. Isolate: whitelist the server or take it offline.
  2. Save the logs before you change anything.
  3. Rotate SSH keys, panel passwords, the RCON password and the forwarding secret.
  4. Remove any OPs you didn't add and audit the plugins folder.
  5. Restore the world from a clean backup if needed.
  6. Rotate the IP if the origin leaked, then verify everything before reopening.

Common Minecraft VPS security mistakes that still cause downtime

Mistake Why it's dangerous Better approach
Publishing the raw origin IP Attackers skip your protection entirely Share a hostname pointed at a protected edge
Running Minecraft as root A single plugin exploit gives full system control Dedicated unprivileged user + systemd
Public RCON Brute-forceable console access Disable it or tunnel over SSH
Open backends in a proxy network Anyone can impersonate any player localhost binding or a firewall allowlist
Relying on plugins for DDoS Floods saturate the link before Java sees them Upstream filtering
Configuring only one firewall layer Gaps between the cloud firewall and UFW go unnoticed Audit both, then scan from outside

Best Minecraft hosting setup if you expect attacks or public growth

Server size Risk level Recommended stack
Private friend server (under 10 players) Low Standard VPS, UFW, whitelist, SSH keys, offsite backups
Public SMP or modded community Medium–high DDoS-protected VPS, hostname only, anti-bot, LuckPerms
Network or monetized server High Velocity on a protected edge, isolated Paper backends over WireGuard, monitoring, IP rotation plan

Once your server is public, choosing a location close to your players matters for both latency and uptime. MonoVM's Minecraft VPS plans and DDoS-protected VPS options cover the two higher tiers. If you'd rather not manage the OS yourself, managed Minecraft server hosting is the simpler option.

Quick recap: patch the OS, firewall everything except the game port, hide the origin IP, lock down admin access, and automate offsite backups. Get those five right and you're ahead of most public servers.

FAQs About How to Secure a Minecraft Server from Attacks [2026] 🎮

No. A local firewall drops packets only after they've reached your VPS, so a large flood still saturates your bandwidth. You need upstream filtering from a DDoS-protected VPS or a protective proxy.

Usually just 25565/TCP for Java (or only on the proxy in a network), 19132/UDP if you support Bedrock, and SSH restricted to key-based login. RCON, query, backends and panels should stay closed to the public.

Yes, unless a tool really needs it. If it does, bind RCON to localhost, use a long random password, and reach it through an SSH tunnel instead of opening port 25575.

Make sure only the proxy can reach the backend. Bind it to 127.0.0.1 on the same host, or allowlist the proxy IP or use a WireGuard tunnel across nodes, and turn on Velocity modern forwarding with a secret.

Give players a domain that points to a protective proxy or DDoS-filtered edge, never the origin. If the origin IP has already leaked, rotate it and update DNS.

Plugins can help against bot joins and login spam on the proxy, but not against volumetric floods. That traffic overwhelms your network link before the Java process ever sees it.

No. A whitelist controls who can join, but it doesn't protect SSH, RCON, exposed backends or your bandwidth. Treat it as one layer among several.

Often not at first, as long as the IP stays private and SSH is locked down. Once you post the server publicly or on server lists, the risk rises quickly and upstream protection becomes worth paying for.

Ethan Bennett

Ethan Bennett

An experienced tech and developer blog writer, specializing in VPS hosting and server technologies. Fueled by a passion for innovation, I break down complex technical concepts into digestible content, simplifying tech for everyone.

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